[PATCH] Use StencilEngine in FieldStencil
Richard Guenther
rguenth at tat.physik.uni-tuebingen.de
Mon Jul 19 15:59:12 UTC 2004
This patch drops nearly all special-casing for FieldStencil in that it
uses the StencilEngine implemented in Engine/Stencil.h. The
StencilEngine needs to be able to default construct itself and assign to
itself for Fields, though. Thus this capability is added until maybe
the FieldEngine is fixed.
Tested with the two only FieldStencil tests and the two other Array
Stencil tests.
A follow up patch could move the Array specific parts of
Engine/Stencil.h to Array/ArrayStencil.h if desired.
Ok?
Richard.
2004Jul19 Richard Guenther <richard.guenther at uni-tuebingen.de>
* src/Field/DiffOps/FieldStencil.h: rip out all
ApplyFieldStencil engine stuff.
src/Engine/Stencil.h: prepare StencilEngine being used
by FieldStencilSimple.
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