patch: Brick optimization
Stephen Smith
stephens at proximation.com
Wed Oct 17 17:52:03 UTC 2001
Mark noticed some refcounted goo in the inner loop, so we cached a pointer
to
the data in the Brick engine. This improves the brick performance by as
much
as 15%. (This used to be in there, oh well.)
Tested on Linux (ran all the array and field tests). Reviewed by Scott and
Mark.
Stephen
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