[coldfire-gnu-discuss] Debug sprite and Windows 7 64 bit
Daniel Jacobowitz
dan at codesourcery.com
Thu Jan 13 18:10:28 UTC 2011
On Thu, Jan 13, 2011 at 11:02:27AM -0700, Sandra Loosemore wrote:
> On 01/13/2011 08:47 AM, Paul McConkey wrote:
> >
> >I am unable to make the debug sprite work with a P&E micro USB Multilink
> >BDM module under Windows 7 64 bit. I have installed the
> >freescale-coldfire-2010.09-39-m68k-elf build of the tools and asked for
> >the P&E drivers to be installed but m68k-elf-sprite –i cannot find the
> >USB Multilink device. I have the same Multilink device working with
> >Windows XP 32 bit.
> >
> >Do you expect this configuration to work? If so, can you offer any
> >suggestions for trouble shooting?
>
> We are aware that the P&E drivers currently shipped with Sourcery G++
> do not work on Windows 7 hosts. The newer Version 10 drivers
> available for download on P&E's web site work with Windows 7 32-bit
> hosts, but we've had a number of reports that the Sprite doesn't work
> on Windows 7 64-bit even with the new drivers. We're planning to
> investigate as soon as we can get hardware set up.
I believe that you need both the new driver installer from P&E and an
updated unit_cfz.dll file. I'm not sure whether that's downloadable
from the P&E web site or whether you need to contact P&E support for
the latest version; we'll be packaging a newer version with Sourcery
G++ in a future release.
--
Daniel Jacobowitz
CodeSourcery
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