[coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing
Seymour David-RA2693
David.Seymour at freescale.com
Tue Sep 2 14:25:48 UTC 2008
We've been having issues with the version of P&E USB BDM firmware. You
might register on www.pemicro.com and download the latest BDM test
utility and firmware to see if that helps.
Regards,
David
David E Seymour
http://www.freescale.com/coldfire
-----Original Message-----
From: Nathan Sidwell [mailto:nathan at codesourcery.com]
Sent: Tuesday, September 02, 2008 3:26 AM
To: Matt Cohn
Cc: coldfire-gnu-discuss at codesourcery.com
Subject: Re: [coldfire-gnu-discuss] m68k-elf-sprite 4.2-125 crashing
Matt Cohn wrote:
> Hia,
>
> I am debugging a M52233DEMO board using the P&E USB BDM. I connect to
it via m68k-elf-sprite. I turned on the verbose console and put the
sprite in verbose mode, and here's the problem I'm experiencing.
>
> Usually debugging will work fine for a while. I will be able to
continue, suspend, step, break, and continue again without problems.
After leaving the program running for a while (a couple minutes) or
doing a lot of stepping (anywhere, not in one particular place) I will
experience the following.
>
> If the code was running and I try to do a suspend, m68k-elf-sprite
uses a lot of CPU and doesn't respond. Eventually GDB times out with
"Target request failed: Failed to interrupt". During this there is no
response on the console.
> I should also note that occasionally (about 1/5th of the time) when
programming my board using CF Flasher, it will hang, timeout, fail
validation and need to be flashed again. Flashing again works fine. I
have tried disconnecting all of my USB devices, using a different USB
port, and killing all background processes and services to no avail.
Any advice is sincerely appreciated.
This sounds very much like a hardware problem, because you're getting it
from two independent software tools.
nathan
--
Nathan Sidwell :: http://www.codesourcery.com ::
CodeSourcery
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