[coldfire-gnu-discuss] dbg sprite configuration problems

Nathan Sidwell nathan at codesourcery.com
Fri Aug 22 08:42:09 UTC 2008


Jaysen Roper wrote:
> Yes nathan, “Set $pc = Game” skips all of the stack initialization so the debugger backtrace just runs off the top of the stack and keeps going.
> 
> Ive found the proper entrypoint now, its called ENTRY funnily enough :o

 From the name, it seems like you're using a startup sequence we did not provide.

> (gdb) disas
> Dump of assembler code for function ENTRY:
> 0x6000c3d8 <ENTRY+0>:   movew #9984,%sr
> 0x6000c3dc <ENTRY+4>:   movew #9984,%sr
> 0x6000c3e0 <ENTRY+8>:   moveal 0x60000000 <vectors_start>,%sp

this code looks bogus.

nathan

-- 
Nathan Sidwell    ::   http://www.codesourcery.com   ::         CodeSourcery




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